steam for educators

Program Visioning, Program Management, Program Development, Program Facilitation

The Cube provides practical, curriculum-mapped and creative frameworks for educators to engage students with STEAM through hands-on workshops. These workshops have included: Te(a)chnology, an informal monthly meet-up to discover the learning opportunities that technologies provide for school-aged students), Robotics in the classroom with Chris Rogers, Tufts University Boston, Creative Lab, and programs informed by the weekly STEAM For Schools

Image Kate O'Sullivan. Courtesy of QUT Precincts.